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For a challenge at Crimsondaggers.com/forum. Create a Hunter, a monster and then armour crafted by the hunter after killing and collecting resources from the monster. You have to show signs of real world culture existing in the design of the hunter while keeping the design fresh (not just copying) and the monster needs to logically exist in the same environment as the hunter. 6 pieces of concept art in total. Hunter front and back in a 3/4 pose, creature 3/4 pose and possible other view to show specific design details and 2 more of the hunter with the new armour, weapons and items crafted. Sweet challenge. Would be good exercising to do this sort of project every now and again but vary culture mashups in each. I’m Referencing Zulu tribes, Hadzabe people and Serbian hunting cultures. I’ll base my hunter in a cold climate while mixing in the African tribe elements. Not so much colourful braids though. I’m going to include the large Zulu shields somewhere. Maybe smaller for basic Hunter and a large heavy armour shield after that.